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“News for Nerds. Stuff that Matters.” Slashdot is the single hottest source of peer-tested news content and discussion, the only site of its kind, providing a ritualistic daily dose of technology news, culture and humor for an insatiably loyal, near zealous, audience dialed into every aspect of the technology world. For over fifteen years, the content has remained peer driven, straight from the source, and relatively unfiltered, giving a heightened sense of overall trust and quality to Slashdot, defining the standard by which similar sites are judged.
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Apple TV+ Will License Its Movies To Other Services To Reduce Billions In Losses: According to a new report from Bloomberg, Apple plans to license some of its Apple TV+ content to competing services in an effort to save money and spread its reach. From the report: Apple has hired an executive to license its original productions to other companies, a strategy designed to increase sales from its film business and improve the visibility of its content. [...] Apple is focused on licensing its movies to other companies, such as foreign TV networks and stores, where viewers can rent or buy them, according to a person familiar with the plans. The company isn't planning to license its original TV shows to third parties. (At least not yet.)" Chief Executive Officer Tim Cook and services boss Eddy Cue have pushed the team overseeing Apple TV+ to lower costs, improve the financial performance of the service and deliver more hits. The company has spent billions of dollars on original films and TV shows and has received strong reviews and praise from critics. Yet few of its titles have attracted a large audience and its streaming service doesn't make money. Apple has already started selling TV+ via Amazon in a bid to increase the audience for the service. Licensing to third parties will generate additional revenue and introduce Apple movies to people who don't yet pay for TV+. Since Apple TV+ launched in 2019, Apple has spent over $20 billion to build a library of original content. Yet, the streaming service only garnered 0.3 percent of U.S. screen viewing time in June 2024, according to Nielsen. "Apple TV+ generates less viewing in one month than Netflix does in one day," wrote Bloomberg's Lucas Shaw in July. Ars Technica notes that Apple is estimated to have 25 million subscribers, making it "one of the smallest mainstream streaming services." Read more of this story at Slashdot.
SpaceX Launches Massive Starship On Its Sixth Test Flight: SpaceX's Starship rocket successfully completed its sixth launch today. Not only did it carry the first-ever payload but it also briefly re-lit one of its six Raptor engines about 38 minutes into flight, a crucial milestone for future space missions. Space Magazine reports: SpaceX landed Starship's huge first-stage booster, known as Super Heavy, back at the launch tower on the vehicle's most recent flight, which occurred on Oct. 13. The company aimed to repeat that feat -- which the tower achieved with its "chopstick" arms -- today, but the flight data didn't support an attempt. "We tripped a commit criteria," SpaceX's Dan Huot said during the company's Flight 6 webcast. So Super Heavy ended up coming down for a controlled splashdown in the Gulf of Mexico instead, hitting the waves seven minutes after liftoff. Today's mission aimed to do far more than just bring Super Heavy back to Earth in one piece. SpaceX also wanted to put Starship's upper stage -- a 165-foot-tall (50 m) spacecraft called Starship, or simply "Ship" -- through its paces. The launch sent Ship on the same semi-orbital trajectory that it took on Flight 5, targeting a splashdown in the Indian Ocean off the northwestern coast of Australia about 65 minutes after liftoff. But Ship also achieved some new milestones along the way this time. For example, Flight 6 carried the first-ever Starship payload -- a plush banana onboard Ship, which served as a zero-gravity indicator. (It was not deployed into space.) In addition, Ship briefly re-lit one of its six Raptor engines about 38 minutes into the flight. (Super Heavy also employs Raptors -- a whopping 33 of them.) This burn helped show that Ship can perform the maneuvers needed to come back to Earth safely during orbital missions. Indeed, Ship is designed to be fully and rapidly reusable, just like Super Heavy; SpaceX eventually intends to catch it with the chopstick arms as well, and will likely try to do so on a test flight in the near future. Flight 6 also tested modifications to Ship's heat shield, which protects the vehicle during reentry to Earth's atmosphere. Read more of this story at Slashdot.
Can Google Scholar Survive the AI Revolution?: An anonymous reader quotes a report from Nature: Google Scholar -- the largest and most comprehensive scholarly search engine -- turns 20 this week. Over its two decades, some researchers say, the tool has become one of the most important in science. But in recent years, competitors that use artificial intelligence (AI) to improve the search experience have emerged, as have others that allow users to download their data. The impact that Google Scholar -- which is owned by web giant Google in Mountain View, California -- has had on science is remarkable, says Jevin West, a computational social scientist at the University of Washington in Seattle who uses the database daily. But "if there was ever a moment when Google Scholar could be overthrown as the main search engine, it might be now, because of some of these new tools and some of the innovation that's happening in other places," West says. Many of Google Scholar's advantages -- free access, breadth of information and sophisticated search options -- "are now being shared by other platforms," says Alberto Martin Martin, a bibliometrics researcher at the University of Granada in Spain. AI-powered chatbots such as ChatGPT and other tools that use large language models have become go-to applications for some scientists when it comes to searching, reviewing and summarizing the literature. And some researchers have swapped Google Scholar for them. "Up until recently, Google Scholar was my default search," says Aaron Tay, an academic librarian at Singapore Management University. It's still top of his list, but "recently, I started using other AI tools." Still, given Google Scholar's size and how deeply entrenched it is in the scientific community, "it would take a lot to dethrone," adds West. Anurag Acharya, co-founder of Google Scholar, at Google, says he welcomes all efforts to make scholarly information easier to find, understand and build on. "The more we can all do, the better it is for the advancement of science." Acharya says Google Scholar uses AI to rank articles, suggest further search queries and recommend related articles. What Google Scholar does not yet provide are AI-generated summaries of search query results. According to Acharya, the company has yet to find "an effective solution" for summarizing conclusions from multiple papers in a brief manner that preserves all the important context. Read more of this story at Slashdot.
Instagram Rolls Out Option To Reset Recommendation Algorithm: Instagram is introducing a feature that allows users to reset their content recommendations, offering a fresh start for the algorithm to relearn their preferences based on new interactions. Instagram says the feature is rolling out globally "soon." TechCrunch reports: The feature is geared toward users who feel like their content recommendations no longer cater to their interests. For instance, you may have liked recipe videos in the past but are no longer interested in them, yet that sort of content may be all you see on your Reels and Explore pages. Once you reset your Instagram recommendations, your content recommendations will start to personalize again over time based on the posts and accounts you interact with. If you choose to reset your recommendations, you will have the option to review your following list to unfollow accounts that share content you're no longer interested in. "I want to be clear, this is a big thing to do," said Instagram head Adam Mosseri. "It's going to make your Instagram much less interesting at first, because we're going to treat you as if we know nothing about your interests and it will take some time to learn those again. So it's not something I recommend doing all the time -- but if you do end up in a place where you really don't feel good about your experience, this gives you an out." Read more of this story at Slashdot.
Bose Acquires Premium Audio Brand McIntosh: Bose has acquired the high-end audio brand McIntosh, a move the company says will "significantly" expand its product lineup and open "new opportunities in the automotive sector." The Verge reports: McIntosh has already designed a sound system for some Jeep models, but Bose's audio setups are found within a wider range of cars from automakers like Chevy, Honda, Nissan, Cadillac, and many others. It doesn't look like Bose or McIntosh will make any changes to their existing products. Bose says it will continue to launch its headphones, speakers, soundbars, and in-car audio, while McIntosh and Sonus faber will keep developing premium audio products, including amplifiers, loudspeakers, and turntables. "Over the last six decades we've delivered the best premium audio experiences possible; now, with McIntosh Group in our portfolio, we can unlock even more ways to bring music to life in the home, on-the-go and in the car," Bose CEO Lila Snyder said in a press release. "We look forward to honoring the heritage of these brands, investing in their future and pushing the boundaries of audio innovation to bring customers experiences they've never heard before." Read more of this story at Slashdot.
Microsoft Flight Simulator 2024 Arrives With a 'Full Digital Twin' of Earth: An anonymous reader quotes a report from Ars Technica: Microsoft Flight Simulator 2024 is out today (Xbox/PC, Steam), and it packs in a whole lot of simulation. It's hard to imagine topping the 2020 version, which contained the entire world, at scale, 3D modeled and able to be flown over. It had real-time weather and rather detailed physics. You could theoretically fly a helicopter back to your high school football field and land on it, like 15-year reunion royalty. What could come next? A lot, including a world simulation that Microsoft repeatedly describes as Earth's "full digital twin." There are few, if any, real "reviews" up yet, given the size of the game and seemingly late access for reviewers. As such, I offer up all the notable things packed into this latest release so that those with flight sticks, patience, and a desire to get way up yonder can decide whether to take off. These are the most "notable things" available in this latest release, as highlighted by Ars' Kevin Purdy: - The file size is much smaller than the 2020 version, totaling "around 30GB" - You can expect ~5GB an hour of streaming data (up-close data is streamed on demand; flying high-up in the skies uses pre-loaded data) - AI learning has allowed for "4,000 times more" detail in textures and terrain meshes - Aircraft and airports you customized or purchased are carried over from 2020 into 2024 - There's a new Career Mode, with 26 different paths - Animals have more realistic behavior -- e.g. sheep head inside when it's raining, birds migrate, and elephants will be more aware of your flybys - Flight Simulator 2020 will continue to get support Read more of this story at Slashdot.
Minecraft Enters Real World With $110 Million Global Theme Park Deal: An anonymous reader shares a report: The global gaming phenomenon Minecraft is coming to the real world for the first time in a global deal to open themed rides, attractions, hotel rooms and retail outlets, starting with the UK and US. Minecraft has struck a deal with UK-headquartered Merlin Entertainments -- Europe's largest theme park operator and the second biggest globally after Disney -- which runs more than 135 attractions in 23 countries including Alton Towers, Legoland, Sea Life, Madame Tussauds and the London Eye. Under the terms of the deal, Merlin will invest more than $110 million in the first two attractions. They are due to open in the UK and the US in 2026 and 2027, in either an existing theme park or as new city centre attractions. Over the longer term the two companies plan to expand the strategic partnership, which is called "Adventures Made Real," to other countries and territories. Minecraft is the bestselling video game of all time, with 140 million players each month, in territories as disparate as Antarctica and Vatican City, and there are more than 1.3 trillion videos posted by game players on YouTube. Read more of this story at Slashdot.
Microsoft Rolls Out Recovery Tools After CrowdStrike Incident: Microsoft has announced sweeping changes to Windows security architecture, including new recovery capabilities designed to prevent system-wide outages following July's CrowdStrike incident that disabled 8.5 million Windows devices. The Windows Resiliency Initiative introduces Quick Machine Recovery, allowing IT administrators to remotely fix unbootable systems through an enhanced Windows Recovery Environment. Microsoft is also mandating stricter testing and deployment practices for security vendors under its Microsoft Virus Initiative, including gradual rollouts and monitoring procedures. The company is also developing a framework to move antivirus processing outside the Windows kernel, with a preview planned for security partners in July 2025. Read more of this story at Slashdot.
The US Patent and Trademark Office Banned Staff From Using Generative AI: An anonymous reader shares a report: The US Patent and Trademark Office banned the use of generative artificial intelligence for any purpose last year, citing security concerns with the technology as well as the propensity of some tools to exhibit "bias, unpredictability, and malicious behavior," according to an April 2023 internal guidance memo obtained by WIRED through a public records request. Jamie Holcombe, the chief information officer of the USPTO, wrote that the office is "committed to pursuing innovation within our agency" but are still "working to bring these capabilities to the office in a responsible way." Paul Fucito, press secretary for the USPTO, clarified to WIRED that employees can use "state-of-the-art generative AI models" at work -- but only inside the agency's internal testing environment. "Innovators from across the USPTO are now using the AI Lab to better understand generative AI's capabilities and limitations and to prototype AI-powered solutions to critical business needs," Fucito wrote in an email. Read more of this story at Slashdot.